DRAGON
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2018
Using photographic and cinematographic techniques in games
2017
How to prepare for automated gameplay testing
2016
Why (m)ruby should be your next scripting language?
2015
Finding the meaning of life with AI algorithms
2013
How to marry two programming languages, create a game and not go insane?
2012
Creating mobile applications for iPhone/iPad
2011
Developing efficient C++ code with Data-Oriented Design
2010
Using Explicit Multisample to improve quality of Deferred Shading
2008
Creating graphical software on Linux